The Mortal Realms are in turmoil thanks to an existential threat devised by Archaon and the Great Horned Rat. All this tumult is fine by the Orruk Warclans, who are happy there are more excuses to get into a massive scrap, just like the great green god Gorkamorka would want.
Battletome: Orruk Warclans is 128 pages of might makes right, with a hefty background section covering these belligerents, as well as rules split between the brutal Ironjawz and the cunning Kruleboys. Both halves of da Waaagh! get their own Battle Traits, Battle Formations, Heroic Traits, Artefacts of Power, Spell Lores, and Manifestation Lores, while the Ironjawz also get a Prayer Lore. There are a total of 16 warscrolls for the Ironjawz and 17 for the Kruleboyz, as well as a brand new Spearhead – the Ironjawz Big Mob.
Battletome: Orruk Warclans is 128 pages of might makes right, with a hefty background section covering these belligerents, as well as rules split between the brutal Ironjawz and the cunning Kruleboys. Both halves of da Waaagh! get their own Battle Traits, Battle Formations, Heroic Traits, Artefacts of Power, Spell Lores, and Manifestation Lores, while the Ironjawz also get a Prayer Lore. There are a total of 16 warscrolls for the Ironjawz and 17 for the Kruleboyz, as well as a brand new Spearhead – the Ironjawz Big Mob.